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	<title>Shoestring Theory &#187; Majesty</title>
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	<description>Currently documenting the house that is eating our lives, we will return to regularly scheduled programming in a couple of more months</description>
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		<title>Co-Optimus Editorial &#8211; When co-op gets cut: Majesty 2</title>
		<link>http://shoestringtheory.com/2009/09/21/co-optimus-editorial-when-co-op-gets-cut-majesty-2/</link>
		<comments>http://shoestringtheory.com/2009/09/21/co-optimus-editorial-when-co-op-gets-cut-majesty-2/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 15:50:43 +0000</pubDate>
		<dc:creator>thetheorist</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[co-op]]></category>
		<category><![CDATA[co-optiums]]></category>
		<category><![CDATA[Majesty]]></category>
		<category><![CDATA[Majesty2]]></category>
		<category><![CDATA[video games]]></category>

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		<description><![CDATA[Majesty 2 launched on Friday, a game that I had been looking forward to for awhile. Unfortunately the multiplayer is significantly different from the original and from what was promised with the sequel. I&#8217;ve got an editorial up over on Co-Optimus examining the issue.]]></description>
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<p><a href="http://www.majesty2.com">Majesty 2</a> launched on Friday, a game that I had been looking forward to for awhile.  Unfortunately the multiplayer is significantly different from the original and from what was promised with the sequel.  I&#8217;ve got an editorial up over on <a href="http://www.co-optimus.com/article/2649/When_Co-Op_Gets_Cut__Majesty_2.html#comments">Co-Optimus</a> examining the issue.</p>
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